Roll a six to bring a token out, race it all the way round, and get all four home before anyone else. Land on an opponent and they start again — unless they are standing on a star.
A six brings a token out of your yard. A six also earns another roll.
Move a token by the number rolled, clockwise around the board.
Land on a single opponent token and it goes back to its yard. You roll again.
Nothing can be captured while standing on a star.
The last step into home must be exact, or the token cannot move.
First player to get every token home wins the game.